About RIG

R&D, 90
Production, 80
Development, 85

We produce Spherical, 3D and Rich-Media contents.

We develop revolutionary Hardware & Software to create new, cutting-edge customer experiences through unique contents.

Our capacity to master the whole value chain and the whole production process enables us to design budget driven yet triple A quality experiences.


Creativity can solve almost any problem. The creative act, the defeat of habit by originality, overcomes everything…

George Lois

VR is a new media and that still requires some exploration. We can help you build your vision with our experience.

Our team of technical and creative consultant is a Senior team with expertise in all the fields that VR covers.

Prodigious Preproduction Planning Prevents Piss-Poor Postproduction.

Ronald Petrie

A team of project managers and production directors will  schedule the shooting, the technical team will prepare the grip and rigs, may do some R&D to find solutions to emerging problems.

We do a full test setup the day before the shooting to be sure that everything will work the next day. It is our way to assure the best shooting experience

Big shots are only little shots who keep shooting.

Ronald Petrie

To ensure the best experience we always come with preview and/or monitoring on the stage. It allows the director to drive the drone pilot while watching the live feed on a GearVR

We can scale up and down the shooting team in order to meet your needs and requirements.

There are two phases to a movie. First you shoot the movie, and then you make the movie. Generally, post-production is longer than filming.

Keenen Ivory Wayans

We can offer from prestitching alone to the full fleged 3d integration post production service with color grading and 3d sound design.

We have a dedicated in-house team for the everyday work and a team at Small a spinoff by MacGuff that allows us to scale up in quality and man power.

In mobile, people really love having single-use case experiences. They want low friction to getting to the application’s use case.

Dave Morin

Since more than 3 years we are experimenting with Vr and spherical video content distribution. We designed techniquse that can lower the bandwidth used by spherical video by a factor of 4, other that allows two multiple the quality by a maximum factor of 5.

Our creative tech team is crafting the experiences of tomorow. Adding interactivity, sense of depth, live … to the classical youtube experience.


A fully autonomous Rig below 1.5kg that offers:

  • Very small parallax (no stitch btw 1.5 and infinity)
  • Tripod Killer
  • Genlock
  • Live feed (wire and HF)

Our content distribution platform allows to broadcast offline and live spherical videos on:

  • Desktop osX and Win native and browser
  • GearVr, PS4VR,  Rift, Cardboard
  • Android and iOS native and browser


Cockatoo Spritz - A starVR Experience
Star VR in the Cannes Film Festival
thomas Villepoux | 15, June
The famous video game studio Starbreeze takes on the Cannes film festival with a VR film made with RIG
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FAN CLUB by Vincent Ravalec
FAN CLUB shooting with Clothilde Courau
thomas Villepoux | 27, April
The Luxemburg-based production company A_BAHN brings Clothilde Courau and Matthieu Kassovitz to VR FAN CLUB - Short VR
Read More


Call Us
+33 6 49 45 33 97
Metropole 19 Bat C étage 3
134-140 rue d’Aubervilliers
75019 Paris